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Marcel danesi popular culture artifacts

The fifth edition features updated coverage on social media and digital cultures, including those surrounding memes, video games, virtual reality, and streaming services. Pop culture surrounds us. It infuses the movies we watch, the music we listen to, the books we read, the clothes we wear, and the food we eat. It comes to us on our televisions, phones, computers, radio, and in every storefront and billboard we pass on the street.

Danesi delves into the social structures that create and promote pop culture, showing how it validates our common experiences. Offering a variety of perspectives on its many modes of creations and delivery, Danesi shows why pop culture will always be something we love to hate and hate to love.

Danesi employs the lens of history to explore the relationship between popular culture's content and the means by which it is delivered.

Marcel Danesi is professor of anthropology, semiotics, and communication theory at the University of Toronto. He is the author of several books, including the Concise Dictionary of Popular Culture. Account Options Logga in. Skaffa tryckt exemplar. Popular Culture : Introductory Perspectives. Marcel Danesi. Vanliga ord och fraser actors advertising aesthetic African American American archetypal artists audiences band became become Blade Runner blockbuster broadly called celebrities century chapter characters cinema comedy comic book communication counterculture created critical discussed early effect Elvis Presley emerged emojis entertainment episode example fads figure film forms Frankfurt School genres global hero hippie human images interactive jazz kinds magazines mainstream major marketplace mass media McLuhan medium memes memetic movie musicians narrative newspaper novel opera performances play podcasts political pop art pop culture pop language pop music Press promote pulp fiction punk reality record rock and roll role screen sitcom social media society songs spectacle spread stage started story streaming streaming media style superhero television programs textspeak theater themes theory thriller throughout tion traditional trends video games viewers websites word York YouTube.